Rugby 101

COMMONLY USED TERMS 

  • Try – The main objective of the game, to touch the ball down in the opponent’s in-goal area (tryzone) for a score worth five points. Unlike American football, the ball must be touched to the ground for the points to be awarded. Tries are the origin of touchdowns in American football. 
  • Tryzone – The in-goal area where tries are scored. 
  • Conversion – A kick worth an additional two points offered to the scoring team immediately after a try. Conversions must be kicked in line with where a try was scored. In rugby sevens, players may not place the ball on a tee and must kick the conversion using a drop-kick (tossing the ball above the feet and kicking it before it hits the ground).
  • Penalty – A kick worth three points awarded to a non-offending team when their opposition commits a penalty. 
  • Touchline (similar to sideline) – When the ball moves out of bounds or outside the field of play. 
  • Tryline – The goal line the separates the area where a try may be scored and the remaining field of play 
  • Tackle – A tackle occurs when the ball carrier is brought to the ground and held by one or more opponents. A ball carrier must release the ball immediately following the tackle. Unlike American football, play does not stop when tackles are made. 
  • Ruck – A ruck is when the ball is on the ground and at least one player from each team closes around it while on their feet. The ball cannot be handled in the ruck, players must move it until it reaches a teammate’s hindmost foot and can be picked up. 
  • Maul – When the ball carrier is held by one or more opponents and one or more of his or her teammates bind on as well. The ball must be off the ground, a minimum of three players must be involved. 
  • Lineout – A means of restarting play after the ball falls out of the field of play (touchline). Forwards assemble in a line on each side where one team’s hooker throws the ball straight in the middle. Each team uses various formations to lift players up, retrieve the ball and put it back in play. Which team’s hooker throws the ball into the lineout is circumstantial. 
  • Scrum – A means of restarting play after an infringement. Each team’s forwards bind together and connect with an opposing team’s forwards. The ball is thrown into the middle of the tunnel by the non-offending team’s scrumhalf. Both team’s hookers use their feet to try and move the ball while also pushing the other team backwards until the ball reaches the hindmost leg of one of their teammates where they can claim possession. 
  • Sin Bin – when a player is removed from the game and forced to sit out for 10 minutes (rugby fifteens) or two minutes (rugby sevens) for dangerous play or serious infringements.